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MPSE Golden Reel-Winning Senior Technical Sound Designer
Gameplay and cinematic sound design for AAA titles.
Death Stranding 2 · Fortnite · LEGO Fortnite · Concord

Death Stranding 2 On The Beach
Death Stranding 2 On The Beach game audio

Fortnite
Fortnite sound design and implementation

LEGO Fortnite: Brick Life
sound design and implementation

Death Stranding 2 On The Beach
Death Stranding 2 On The Beach game audio
1/5
SHOWREEL
Specializing in systemic gameplay audio and cinematic mixing,
I design and implement audio from prototype to final master, including mix system architecture and spatial audio delivery across platforms.
Rooted in film post-production — Foley, dialogue, re-recording mixing — I bring a narrative-driven approach to building scalable game audio systems, collaborating closely with design, animation, engineering, and production.
Explore my work in detail on the Portfolio and About pages, or get in touch directly.
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